A game where you need conenction to control your character. If you lose connection, it will start executing a previously recorded actions.

Made for the Godot Wild Jam #21, using Godot 3.2.1.  You can find the source code here: https://github.com/panglesd/keep-connected

Thanks to Robert for the sprites: https://0x72.itch.io/16x16-robot-tileset, and Spring for the music https://opengameart.org/content/icy-cold-blues


KeepConnected.exe 53 MB
KeepConnected.x86_64 59 MB
KeepConnected.zip 30 MB


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Okay, it took me awhile, but I finally understood how the game worked. Interesting mechanic! I like the TV-like view, it's like we're watching from a safe distance through a CCTV. The graphics are cute too and fit the vibe well!